New games are announced every single day, so why the hell should I post about this particular one? Assassin’s Creed has captured my imagination and joy ever since the first game in 2007. What some saw as horribly repetitive and flawed game, I saw as a gameplay break through. The graphics of the first game were remarkable, the combat made my cry with glee when taking down opponents, the story was rich and remarkably deep. Assassin’s Creed II took that great formula and made it 10 times better. I had two massive cities and the vast Italian countryside to explore, all gorgeously and accurately rendered. The combat got even better with multiple weapons, armor, new techniques, and an all around more badass main character: Ezio. An in-game economy was another wonderful touch to make the game feel like a real world. Assassin’s Creed II has vastly increased my desire to travel to Italy, just because I feel like I’ve gotten a great digital taste of the country’s geography. Assassin’s Creed: Brotherhood was an icing-on-the-cake continuation of Ezio’s amazing story, further fleshing out a really complex character for one of the best narrative arches I have seen in many years. In summation, Assassin’s Creed is perhaps the one franchise of this generation that has completely enthralled me in its gameplay, mythos, and characters.
That is a lot for sequels to live up to, not just in the game industry but for me personally. Every game in the series has been better and better, so a move backwards or stagnation into uninspired territory is a personal insult. Luckily, this doesn’t seem to be the case with Ubisoft’s latest installment: Assassin’s Creed: Revelations. I was trepidatious at the thought of another yearly release in the series. ACII was quickly followed by Brotherhood in 2010 but that was largely the same technology as the previous game. Games that become annual releases tend to see their quality degrade overtime. Brotherhood was a pretty exceptional game but that is the exception, not the rule. Another 1 year development time could spell disaster for a series that is in its prime. Only time will tell if Ubisoft has kept up their magic.
Revelations takes Ezio, now a man in his 50s, to Constantinople at the height of the Ottoman Empire as he searches for memory imprints of his own ancestor from the first game, Altair. This memory in a memory scheme may seem a little too Inception-y but it seems like a cool way to bring back the first character with updated mechanics. This is the third game in what Ubisoft is calling the “Ezio Trilogy”, so this is not Assassin’s Creed 3. While it’s good to see Ubisoft really flesh out the entire life of Ezio (one of the richest characters in recent memory), I would like to see Ubisoft go to completely new eras and new locations with a new character. Perhaps that will be left for Assassin’s Creed 3. Ezio being in his 50s is a pretty startling thing, since in the 16th century most people were lucky to make it that far. I wonder if Ubisoft will almost slow down Ezio to account for his aging?
2012 will probably see the last chapter of this series, since that’s when the in-game climax takes place. I almost wish that Ubisoft had scrapped this game to focus on the third game proper, but if Revelations keeps to the same quality as its predecessors, I will have no problem with another yearly bout with Ezio. He’s like an old friend now. Revelations will be out this November.